Hello...

my name is Vadim Draempaehl, freelance 3d animator and filmmaker for commercials, infomercials, game cinematics and short movies...

I'm always looking for interesting new jobs...

for more information please have a look on my cv, demoreel and work samples...

thanks for your time!... :)

contact





C V
download cv as pdf file


software:
3dsmax with Character Studio, Particle Flow, Thinking Particles, Afterburn, FumeFX, Mentalray, Vray
Zbrush, 3d-Coat
Photoshop, AfterFX, Nuke, Syntheyes



2007-present
freelance 3d character modeller/animator - Berlin, Germany


Eircom - Rooms
30 sec. tv commercial for Irish company Eircom
studio: Screen Scene - Dublin, Ireland - www.screenscene.ie
director: Rory Kelleher
client: Eircom
production company: Company Films

my credits:
- extern freelance 3d character artist
- modelling, texturing and animating a centaur


watch Eircom - rooms (30 sec.)

Nimbus
30 sec. tv commercial for Kelloggs Rice Krispies
studio: Prinhar Bar - Dublin, Ireland - www.piranhabar.ie
director: ???
client: Kelloggs
producer: ???

my credits:
- extern freelance 3d character animator
- animating several shots with up to 3 characters


watch Kelloggs Rice Krispies - Nimbus (30 sec.)

Elf on the shelf
30 sec. tv commercial for a christmas book
studio: Trick3D - Atlanta, USA - www.trick3d.com
director: blub blab
client: XYZ-publishing
agency: xyz-agency

my credits:
- extern freelance 3d character animator
- 30 sec. of character animation with up to 20 characters per scene



Cavemen in trouble
30 sec. tv commercial for Kelloggs Chocopops
studio: Arkvfx - Sheffield, UK - www.arkvfx.com
director: Stephen Tappin
client: Kelloggs
producer: Blinkink

my credits:
- extern freelance 3d character modeller and animator
- modelling, animating and directing a 20 second pitch commercial
- modelling, texturing, rigging, skinning two 3d characters for the final commerical
- 20 sec. of character animation for the final commercial


watch Kelloggs Chocopops - cavemen in trouble (30 sec.)

Gravel
music video for Orba Squara
studio: Lovely Production - Dublin, Ireland - www.lovelyproductions.com
director: Lorcan Finnegan
client: Orba Squara
producer: Brunella Cocchiglia

my credits:
- extern freelance 3d character modeller and animator
- modelling 3d head in cartoon style as replacement for a real head
- modelling 3d birds in caroon style
- texturing, rigging, skinning of the 3d characters
- 3 minutes of character animation and lipsync


watch "Gravel" (2.44 min)



2006-2007
freelance 3d character modeller/animator - San Francisco, USA


yellowworld
character animation for internet presentation for Swiss Post
studio: Pixelschmiede - Ittigen, Switzerland - www.pixelschmiede.ch
client: Swiss Post

my credits:
- extern freelance 3d character animator
- rigging of one 3d character
- animating a 15 seconds clip for web presentation



Kissimmee
5 min viral short movie for Pond's
director: Vadim Draempaehl
agency: Ogilvy - Hongkong - www.ogilvy.com
client: Pond's
producer: Cora Chee
script: avis and cockett

my credits:
- extern freelance filmmaker
- creating a 5 min short movie
- directing
- camera, light
- design, 3d modelling and animation
- post production


watch "kissimmee" (5 min.)

Ballyfree
3d character animation for 2 tv commercials for Ballyfree
studio: Screen Scene - Dublin, Ireland - www.screenscene.ie
director: Ruairi Robinson
client: Ballyfree

my credits:
- extern freelance 3d character animator
- animating 13 shots from script
- approx. 30 sec character animation


watch "ballyfree neutered" (30 sec.)


watch "ballyfree knocked" (30 sec.)

The Zula Patrol
3d character animation for children series, digital dome theatre
studio: Spitz Inc. - Chadds Ford, USA - www.spitzinc.com
director: Mike Bruno

my credits:
- extern freelance 3d character animator
- animating 3 complete episodes from script
- approx. 2.30 min character animation


watch some episodes on YouTube

dino motion ride
3d character modelling for motion ride
studio: Riva Digital - Dubai, UAE
director: Paul Roy

my credits:
- extern freelance 3d character modeller
- modelling 5 dinosaurs





2005-2006
freelance 3d character modeller/animator - Berlin, Germany


Qatar - AKG
5 min corporate movie
studio: Another Film Company - London, UK - www.anotherfilmcompany.com
director: Gary Andrews
client: Al Khaleej Gas
agency: Haggie Hepburn

my credits:
- extern freelance 3d character modeller and animator
- modelling a 3d character
- approx. 5 min character animation

watch samples

Pepsi - game
pitch for a corporate game
studio: FilmTecknarna - Stockholm, Sweden - www.filmtecknarna.se
director: Boris Nawratil
client: Pepsi, Australia
producer: Lisa Möller

my credits:
- extern freelance 3d character modeller and animator
- design, modelling and texturing a game character
- animating a 20 sec demo game sequence


watch pepsi game pitch (21 sec.)

Insiders - Knights And Castles
3d illustration for children book
client: Weldon Owen Publishing - Sydney, Australia - www.weldonowen.com
art director: John Bull
producer: Sue Burk

my credits:
- extern freelance 3d character modeller
- design, modelling and texturing several characters



Ella Miljøbil AS
2 min educational short movie for Norwegian recycling company
studio: MBA Studios - Mainhausen, Germany - www.mba-studios.com
director: Vadim Draempaehl
client: Ella Miljøbil AS

my credits:
- extern freelance 3d character modeller, animator
- storyboard, directing
- design, modelling and texturing
- 2 min character animation


watch "ella mobiles" (1.40 sec.)

TNN
pitch for tv-comedy show
client: Lapin Blanc - London, UK
director: Vadim Draempaehl

my credits:
- extern freelance 3d character animator, director
- animating 30 sec clip for pitching the show
- lipsync animation, incl. Modelling morph targets


watch GWB test animation (30 sec.)

Ella Miljøbil AS
advertising brochure for Norwegian recycling company
studio: MBA Studios - Mainhausen, Germany - www.mba-studios.com
client: Ella Miljøbil AS

my credits:
- extern freelance 3d character modeller
- design, modelling and texturing 5 cartoon characters



Imogas
30 sec. tv commercial for Mc Neil
studio: Lucky Elliot / Lapin Blanc - London, UK
director: Gerald McMorrow
client: McNeil Consumer Pharmaceuticals
agency: Team Saatchi London

my credits:
- extern freelance 3d character modeller/animator
- design, modelling and texturing the main character (puffer fish)
- animating 9 shots


watch German version (30 sec.)

Eye of the Storm
upcoming next gen console action game title
studio: Yager development GmbH - Berlin, Germany - www.yager.de

my credits:
- extern freelance 3d character modeller/animator
- modelling and texturing the main character
- creating several ingame animations for upcoming next gen console game title



milk
60 sec. full cg cinema commercial and 30 sec. full cg tv commercial
for Milk Board of Canada
studio: Screen Scene - Dublin, Ireland - www.screenscene.ie
director: Ruairi Robinson
client: Milk Board of Canada
agency: DDB Canada

my credits:
- inhouse freelance 3d character animator
- 3d character animation, several shots


watch "milk - pterodactyl" (30 sec.)


watch "milk - raptors" (60 sec.)



2002-2005
independet film work - Berlin, Germany / Rovaniemi, Finland


yeah! - the movie
8 min 3d animated short movie

my credits:
- script, storyboard, animatic
- character design, modeling, texturing and keyframe animation
- background design, modeling, texturing and keyframe animation
- camera, lighting, SpecialFX, cloth and hair simulation

watch some samples on YouTube:








1999-2002
Spellcraft Studio GmbH - Mainhausen, Germany
founder/CEO, art director, lead 3d character artist/animator


Sacred (formerly Armalion)
fantasy action rpg (PC)
studio: Ikarion GmbH now Ascaron GmbH, Germany - www.ascaron.com

my credits:
- designed, modeled, textured and animated more than 60 in-game characters
- directing, storyboard, animatic for intro cinematic sequence
- animated characters for the Intro-cinematic sequence
- character design, modelling, texturing, rigging and keyframe animation
- cloth and hair simulation
- lighting and camera

watch samples

Anno 1503
real-time strategy game (PC)
studio: Sunflowers GmbH, Germany

my credits:
- directed and animated 9 cinematic sequences including intro and outro
- storyboard, animatic
- character design, modelling, texturing, rigging and keyframe animation
- cloth and hair simulation
- lighting and camera

watch samples

yager
3d sf action game (PC)
studio: Yager development GmbH - Berlin, Germany - www.yager.de

my credits:
- created two of the main characters
- character design, modelling, texturing, rigging



watch samples


Anstoss 4
soccer simulation (PC)
studio: Ascaron GmbH, Germany - www.ascaron.com

my credits:
- modelling, rigging, texturing of game's mascot
- animated several short clips for the game's mascot "Pallino"




1996-1999
freelance 3d character artist/animator, concept artist - Albstadt, Germany


TechnoMage
action adventure game (PSX, PC)
studio: Sunflowers GmbH, Germany

my credits:
- directed animated 14 cinematic sequences including intro and outro
- storyboard, animatic
- character design, modelling, texturing, rigging and keyframe animation
- lighting and camera

watch samples

Gothic 1
fantasy action rpg (PC)
studio: Pyranha Bytes GmbH, Germany

my credits:
- designed, modeled, textured, rigged and animated in-game characters

watch samples

Real Neverending Story / Auryn Quest
action adventure game (PC)
studio: Discreet Monsters GmbH, Germany

my credits:
- animated intro-cinematic
- animatic
- character modelling, texturing, rigging and keyframe animation
- lighting and camera


watch intro (1.50 min.)

Tunguska
action adventure game (PC)
studio: Exortus GmbH, Germany

my credits:
- animated intro-cinematics
- storyboard, animatic
- character design, modelling, texturing, rigging and keyframe animation
- lighting and camera


watch intro (3 min.)

Maxx R. Universe
action game (PC)
studio: MojoScience, USA

my credits:
- directed and animated 2 cinematics
- designed, modeled, textured and animated several in-game characters

watch samples

Zorn
action game (PC)
studio: ManMachineGames, USA

my credits:
- designed, modeled, textured and animated several in-game characters

watch samples



1992-1996
Attic Software GmbH - Albstadt, Germany
employed 2D/3D Artist/Animator, Concept Artist


Realms of Arkania 2 and 3
fantasy rpg (PC)
studio: Attic Software GmbH - Germany

my credits:
- designed, modeled and textured backgrounds, environments, characters and game icons
- keyframe character animations







1991-1992
freelance 2D Artist/Animator - Berlin, Germany


Realms of Arkania 1
fantasy rpg (PC)
studio: Attic Software GmbH - Germany

my credits:
- 2d character pixel-drawings
- 2d character animations

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